Info: 'This software is not to be copied or distributed without permision of Christopher Eliot.There is a separate demo version of Empire Master that may be distributed freely. This is not the demo version.'
DITL_6161.txt
Items: (4 entries)
0:
Bounds: x1=10, y1=215, x2=68, y2=235
Type: 4
Info: 'OK'
1:
Bounds: x1=70, y1=5, x2=328, y2=56
Type: -120
Info: 'Please enter your name, address and key to install Empire Master on this machine.'
2:
Bounds: x1=0, y1=65, x2=329, y2=152
Type: -120
Info: 'An installed version of Empire Master will expire after: <30 Days>. If you start up after that period you will have to enter this information again. Your key will have to be re-entered but will remain valid indefinitely.'
Info: 'I will send you documentation (40 pages) and a disk with the latest version of the program.'
DITL_305.txt
Items: (5 entries)
0:
Bounds: x1=210, y1=224, x2=270, y2=244
Type: 4
Info: 'Done'
1:
Bounds: x1=119, y1=225, x2=179, y2=245
Type: 4
Info: 'Back'
2:
Bounds: x1=0, y1=7, x2=286, y2=44
Type: -120
Info: 'Sea and Air units can move over water, but land units cannot.'
3:
Bounds: x1=1, y1=48, x2=289, y2=136
Type: -120
Info: 'There are two types of water, lakes and seas. On the map seas have "waves" but lakes don't. A sea is any body of water touching more than one island. A lake touches only one island. '
4:
Bounds: x1=2, y1=147, x2=285, y2=199
Type: -120
Info: 'You can build sea units in a lake port and move them into the lake, but those units will be stuck there.'
DITL_304.txt
Items: (5 entries)
0:
Bounds: x1=152, y1=168, x2=212, y2=188
Type: 4
Info: 'OK'
1:
Bounds: x1=72, y1=168, x2=132, y2=188
Type: 4
Info: 'Back'
2:
Bounds: x1=0, y1=8, x2=232, y2=56
Type: -120
Info: 'Cities produce units. Double click on a city to set its production (if you own it!)'
3:
Bounds: x1=0, y1=64, x2=232, y2=112
Type: -120
Info: 'Air units can land and refuel in cities and damaged sea units are repaired in cities (1 hp per day).'
4:
Bounds: x1=0, y1=120, x2=232, y2=160
Type: -120
Info: 'Initially all cities are neutral except yours and the machine's.'
DITL_303.txt
Items: (4 entries)
0:
Bounds: x1=160, y1=176, x2=220, y2=196
Type: 4
Info: 'OK'
1:
Bounds: x1=80, y1=176, x2=140, y2=196
Type: 4
Info: 'Back'
2:
Bounds: x1=8, y1=16, x2=224, y2=64
Type: -120
Info: 'White squares are land. Sea units cannot move onto land squares. '
3:
Bounds: x1=8, y1=72, x2=224, y2=152
Type: -120
Info: 'You must move land units from one island to another using transports. '
DITL_302.txt
Items: (9 entries)
0:
Bounds: x1=256, y1=216, x2=316, y2=236
Type: 4
Info: 'Stop'
1:
Bounds: x1=56, y1=96, x2=187, y2=117
Type: 4
Info: 'View Current Rules'
2:
Bounds: x1=256, y1=184, x2=316, y2=204
Type: 4
Info: 'Previous'
3:
Bounds: x1=8, y1=224, x2=68, y2=244
Type: 4
Info: 'Land'
4:
Bounds: x1=80, y1=224, x2=140, y2=244
Type: 4
Info: 'Cities'
5:
Bounds: x1=152, y1=224, x2=212, y2=244
Type: 4
Info: 'Water'
6:
Bounds: x1=0, y1=184, x2=246, y2=221
Type: -120
Info: 'However, the world is always composed of land, cities and water.'
7:
Bounds: x1=1, y1=121, x2=273, y2=177
Type: -120
Info: 'You also can set some of the parameters which control the way the world is generated.'
8:
Bounds: x1=0, y1=8, x2=297, y2=91
Type: -120
Info: 'The actual types of units can be changed using a separate editing program. Some of the rules and parts of the machine strategy can also be changed. Consequently some of this information might not apply to you.'
DITL_301.txt
Items: (5 entries)
0:
Bounds: x1=208, y1=219, x2=268, y2=239
Type: 4
Info: 'Enough'
1:
Bounds: x1=205, y1=188, x2=265, y2=208
Type: 4
Info: 'More'
2:
Bounds: x1=8, y1=8, x2=272, y2=88
Type: -120
Info: 'Empire Master™ is a computer war game for the Macintosh. It is DemoWare, which means you may use the demo version but must buy the unrestricted version.'
3:
Bounds: x1=8, y1=96, x2=272, y2=160
Type: -120
Info: 'The basic idea is to conquer the entire world with your forces. You can build land air and sea units in your cities and use these units to conquer more cities.'
4:
Bounds: x1=8, y1=168, x2=200, y2=240
Type: -120
Info: 'However, each unit has special limitations, and the machine has its own forces to oppose you.'
Info: 'The "Appletalk" check box is only needed to test in machine vs. machine mode.If you select person vs. person then you should leave this option unchecked.'
DITL_261.txt
Items: (3 entries)
0:
Bounds: x1=6, y1=87, x2=66, y2=107
Type: 4
Info: 'OK'
1:
Bounds: x1=200, y1=87, x2=258, y2=107
Type: 4
Info: 'Quit'
2:
Bounds: x1=74, y1=3, x2=272, y2=78
Type: -120
Info: '^0'
DITL_260.txt
Items: (3 entries)
0:
Bounds: x1=163, y1=212, x2=223, y2=232
Type: 4
Info: 'OK'
1:
Bounds: x1=10, y1=10, x2=286, y2=101
Type: -120
Info: 'All checks must be drawn on a U.S. bank. International postal money orders and travellers checks are OK.'
2:
Bounds: x1=9, y1=110, x2=286, y2=197
Type: -120
Info: 'Overseas orders will be sent via surface mail at no extra charge. (Four to six weeks delivery.)Please add $5.00 for overseas air mail.'
DITL_259.txt
Items: (2 entries)
0:
Bounds: x1=14, y1=62, x2=74, y2=82
Type: 4
Info: 'OK'
1:
Bounds: x1=97, y1=10, x2=334, y2=48
Type: -120
Info: 'That feature is not available in the demo version.'
DITL_258.txt
Items: (7 entries)
0:
Bounds: x1=64, y1=32, x2=160, y2=56
Type: 4
Info: 'Order Form'
1:
Bounds: x1=120, y1=64, x2=216, y2=88
Type: 4
Info: 'Upgrade Form'
2:
Bounds: x1=176, y1=96, x2=272, y2=120
Type: 4
Info: 'Bug Report'
3:
Bounds: x1=152, y1=8, x2=336, y2=24
Type: -120
Info: 'Which form do you want?'
4:
Bounds: x1=264, y1=40, x2=324, y2=60
Type: 4
Info: 'Cancel'
5:
Bounds: x1=232, y1=128, x2=328, y2=152
Type: 4
Info: 'Foreign Info'
6:
Bounds: x1=40, y1=120, x2=72, y2=152
Type: -96
Info: 'â'
DITL_206.txt
Items: (2 entries)
0:
Bounds: x1=270, y1=130, x2=328, y2=150
Type: 4
Info: 'OK'
1:
Bounds: x1=90, y1=20, x2=360, y2=120
Type: -120
Info: 'The network is unavailable. You must be running system 7 or greater. Be sure that Appletalk is enabled in the Chooser and that program linking is enabled in the Sharing Setup control panel.'
DITL_205.txt
Items: (3 entries)
0:
Bounds: x1=176, y1=106, x2=234, y2=126
Type: 4
Info: 'OK'
1:
Bounds: x1=54, y1=106, x2=112, y2=126
Type: 4
Info: 'Cancel'
2:
Bounds: x1=78, y1=11, x2=253, y2=92
Type: -120
Info: 'No response within the expected time period. The network may be dead. ^0Keep waiting?'
DITL_204.txt
Items: (3 entries)
0:
Bounds: x1=116, y1=60, x2=174, y2=80
Type: 4
Info: 'Yes'
1:
Bounds: x1=31, y1=60, x2=89, y2=80
Type: 4
Info: 'No'
2:
Bounds: x1=88, y1=16, x2=184, y2=37
Type: -120
Info: 'Are You Sure?'
DITL_203.txt
Items: (3 entries)
0:
Bounds: x1=7, y1=90, x2=67, y2=110
Type: 4
Info: 'OK'
1:
Bounds: x1=8, y1=62, x2=68, y2=82
Type: 4
Info: 'Quit'
2:
Bounds: x1=74, y1=7, x2=234, y2=92
Type: -120
Info: '^0^1^2^3'
DITL_202.txt
Items: (2 entries)
0:
Bounds: x1=6, y1=87, x2=66, y2=107
Type: 4
Info: 'OK'
1:
Bounds: x1=74, y1=3, x2=272, y2=78
Type: -120
Info: '^0'
DITL_201.txt
Items: (3 entries)
0:
Bounds: x1=16, y1=120, x2=76, y2=140
Type: 4
Info: 'Accept'
1:
Bounds: x1=152, y1=120, x2=212, y2=140
Type: 4
Info: 'Refuse'
2:
Bounds: x1=10, y1=10, x2=226, y2=106
Type: -120
Info: '^0^1'
DITL_200.txt
Items: (4 entries)
0:
Bounds: x1=200, y1=48, x2=260, y2=68
Type: 4
Info: 'Save'
1:
Bounds: x1=104, y1=48, x2=164, y2=68
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=48, x2=68, y2=68
Type: 4
Info: 'Discard'
3:
Bounds: x1=64, y1=8, x2=264, y2=32
Type: -120
Info: 'Save game before closing?'
DITL_184.txt
Items: (7 entries)
0:
Bounds: x1=160, y1=110, x2=218, y2=130
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=110, x2=78, y2=130
Type: 4
Info: 'Cancel'
2:
Bounds: x1=50, y1=30, x2=156, y2=48
Type: 6
Info: 'Ugly'
3:
Bounds: x1=50, y1=50, x2=156, y2=68
Type: 6
Info: 'Sinful'
4:
Bounds: x1=90, y1=80, x2=210, y2=97
Type: 16
Info: ''
5:
Bounds: x1=10, y1=80, x2=82, y2=96
Type: -120
Info: 'Password:'
6:
Bounds: x1=40, y1=10, x2=211, y2=29
Type: -120
Info: 'Who are you?'
DITL_183.txt
Items: (14 entries)
0:
Bounds: x1=400, y1=240, x2=466, y2=260
Type: 4
Info: 'OK'
1:
Bounds: x1=5, y1=5, x2=320, y2=268
Type: 0
Info: ''
2:
Bounds: x1=368, y1=8, x2=438, y2=78
Type: 0
Info: ''
3:
Bounds: x1=330, y1=100, x2=400, y2=118
Type: 5
Info: 'Friendly'
4:
Bounds: x1=330, y1=120, x2=400, y2=138
Type: 5
Info: 'Enemy'
5:
Bounds: x1=330, y1=140, x2=400, y2=158
Type: 5
Info: 'Air'
6:
Bounds: x1=330, y1=160, x2=400, y2=178
Type: 5
Info: 'Land'
7:
Bounds: x1=330, y1=180, x2=400, y2=198
Type: 5
Info: 'Sea'
8:
Bounds: x1=410, y1=100, x2=480, y2=118
Type: 5
Info: 'Asleep'
9:
Bounds: x1=410, y1=120, x2=480, y2=138
Type: 5
Info: 'Awake'
10:
Bounds: x1=410, y1=140, x2=480, y2=158
Type: 5
Info: 'Loading'
11:
Bounds: x1=410, y1=160, x2=480, y2=178
Type: 5
Info: 'Other'
12:
Bounds: x1=410, y1=180, x2=480, y2=198
Type: 5
Info: 'Any'
13:
Bounds: x1=330, y1=205, x2=495, y2=225
Type: 7
Info: ' ú'
DITL_182.txt
Items: (4 entries)
0:
Bounds: x1=414, y1=10, x2=474, y2=30
Type: 4
Info: 'OK'
1:
Bounds: x1=330, y1=10, x2=388, y2=30
Type: 4
Info: 'Cancel'
2:
Bounds: x1=1, y1=40, x2=491, y2=286
Type: 0
Info: ''
3:
Bounds: x1=3, y1=2, x2=305, y2=38
Type: 8
Info: ''
DITL_181.txt
Items: (9 entries)
0:
Bounds: x1=154, y1=119, x2=212, y2=139
Type: 4
Info: 'OK'
1:
Bounds: x1=25, y1=121, x2=83, y2=141
Type: 4
Info: 'Cancel'
2:
Bounds: x1=90, y1=11, x2=269, y2=30
Type: 7
Info: ' õ'
3:
Bounds: x1=145, y1=49, x2=268, y2=67
Type: 5
Info: 'Other Units Too'
4:
Bounds: x1=145, y1=70, x2=300, y2=89
Type: 5
Info: 'Set City Destination'
5:
Bounds: x1=80, y1=88, x2=125, y2=106
Type: 16
Info: ''
6:
Bounds: x1=3, y1=89, x2=72, y2=106
Type: -120
Info: 'Repeat'
7:
Bounds: x1=7, y1=7, x2=77, y2=77
Type: 0
Info: ''
8:
Bounds: x1=145, y1=90, x2=296, y2=108
Type: 5
Info: 'Sleep at Destination'
DITL_180.txt
Items: (27 entries)
0:
Bounds: x1=220, y1=240, x2=278, y2=260
Type: 4
Info: 'Compute'
1:
Bounds: x1=60, y1=20, x2=154, y2=36
Type: -120
Info: ''
2:
Bounds: x1=160, y1=20, x2=188, y2=36
Type: -120
Info: 'Vs.'
3:
Bounds: x1=190, y1=20, x2=287, y2=37
Type: -120
Info: ''
4:
Bounds: x1=90, y1=50, x2=149, y2=67
Type: 16
Info: ''
5:
Bounds: x1=190, y1=50, x2=249, y2=67
Type: 16
Info: ''
6:
Bounds: x1=10, y1=50, x2=73, y2=68
Type: -120
Info: 'Strength'
7:
Bounds: x1=100, y1=110, x2=152, y2=126
Type: -120
Info: ''
8:
Bounds: x1=200, y1=110, x2=252, y2=126
Type: -120
Info: ''
9:
Bounds: x1=30, y1=110, x2=66, y2=126
Type: -120
Info: 'Lost'
10:
Bounds: x1=100, y1=140, x2=152, y2=156
Type: -120
Info: ''
11:
Bounds: x1=200, y1=140, x2=252, y2=156
Type: -120
Info: ''
12:
Bounds: x1=10, y1=140, x2=64, y2=156
Type: -120
Info: 'HP Loss'
13:
Bounds: x1=160, y1=110, x2=178, y2=128
Type: -120
Info: '%'
14:
Bounds: x1=260, y1=110, x2=278, y2=128
Type: -120
Info: '%'
15:
Bounds: x1=20, y1=240, x2=78, y2=260
Type: 4
Info: 'Done'
16:
Bounds: x1=10, y1=170, x2=90, y2=187
Type: 6
Info: 'Ugly'
17:
Bounds: x1=10, y1=190, x2=90, y2=207
Type: 6
Info: 'Sinful'
18:
Bounds: x1=100, y1=170, x2=154, y2=188
Type: 6
Info: 'Land'
19:
Bounds: x1=100, y1=190, x2=154, y2=208
Type: 6
Info: 'Sea'
20:
Bounds: x1=100, y1=210, x2=154, y2=228
Type: 6
Info: 'City'
21:
Bounds: x1=200, y1=170, x2=254, y2=188
Type: 6
Info: 'Land'
22:
Bounds: x1=200, y1=190, x2=254, y2=208
Type: 6
Info: 'Sea'
23:
Bounds: x1=200, y1=210, x2=254, y2=228
Type: 6
Info: 'City'
24:
Bounds: x1=30, y1=80, x2=77, y2=96
Type: -120
Info: 'Net HP'
25:
Bounds: x1=100, y1=80, x2=152, y2=96
Type: -120
Info: ''
26:
Bounds: x1=200, y1=80, x2=252, y2=96
Type: -120
Info: ''
DITL_179.txt
Items: (14 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
3:
Bounds: x1=10, y1=30, x2=86, y2=48
Type: 6
Info: 'Display'
4:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
5:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
6:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
7:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
8:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
9:
Bounds: x1=200, y1=17, x2=250, y2=32
Type: 16
Info: ''
10:
Bounds: x1=200, y1=74, x2=250, y2=89
Type: 16
Info: '5'
11:
Bounds: x1=120, y1=15, x2=193, y2=33
Type: 8
Info: 'Save Every'
12:
Bounds: x1=254, y1=16, x2=366, y2=32
Type: -120
Info: 'Turns (after 35)'
13:
Bounds: x1=158, y1=50, x2=293, y2=69
Type: -120
Info: 'Idle After (minutes)'
DITL_178.txt
Items: (11 entries)
0:
Bounds: x1=179, y1=229, x2=237, y2=249
Type: 4
Info: 'OK'
1:
Bounds: x1=66, y1=231, x2=124, y2=251
Type: 4
Info: 'Cancel'
2:
Bounds: x1=21, y1=35, x2=364, y2=57
Type: 16
Info: ''
3:
Bounds: x1=21, y1=65, x2=364, y2=87
Type: 16
Info: ''
4:
Bounds: x1=21, y1=95, x2=364, y2=117
Type: 16
Info: ''
5:
Bounds: x1=21, y1=125, x2=364, y2=147
Type: 16
Info: ''
6:
Bounds: x1=173, y1=156, x2=364, y2=176
Type: 16
Info: ''
7:
Bounds: x1=173, y1=186, x2=364, y2=206
Type: 16
Info: ''
8:
Bounds: x1=18, y1=10, x2=230, y2=25
Type: -120
Info: 'Enter your name and address:'
9:
Bounds: x1=19, y1=161, x2=158, y2=178
Type: -120
Info: 'Telephone (Optional):'
10:
Bounds: x1=15, y1=178, x2=165, y2=194
Type: -120
Info: 'Best time/day to call:'
DITL_177.txt
Items: (12 entries)
0:
Bounds: x1=302, y1=116, x2=360, y2=136
Type: 4
Info: 'OK'
1:
Bounds: x1=198, y1=118, x2=256, y2=138
Type: 4
Info: 'Cancel'
2:
Bounds: x1=13, y1=13, x2=122, y2=32
Type: 16
Info: ''
3:
Bounds: x1=10, y1=40, x2=142, y2=59
Type: 5
Info: 'Track Movement'
4:
Bounds: x1=10, y1=60, x2=190, y2=80
Type: 5
Info: 'Track Enemy Movement'
5:
Bounds: x1=10, y1=80, x2=179, y2=98
Type: 5
Info: 'Track Unit'
6:
Bounds: x1=10, y1=100, x2=116, y2=118
Type: 5
Info: 'Never Scroll'
7:
Bounds: x1=10, y1=120, x2=116, y2=138
Type: 5
Info: 'Color'
8:
Bounds: x1=197, y1=7, x2=235, y2=45
Type: 64
Info: ' Å'
9:
Bounds: x1=247, y1=7, x2=285, y2=45
Type: 64
Info: ' Ñ'
10:
Bounds: x1=297, y1=7, x2=335, y2=45
Type: 64
Info: ' Ç'
11:
Bounds: x1=347, y1=7, x2=385, y2=45
Type: 64
Info: ' É'
DITL_176.txt
Items: (6 entries)
0:
Bounds: x1=379, y1=176, x2=439, y2=196
Type: 4
Info: 'OK'
1:
Bounds: x1=376, y1=112, x2=441, y2=133
Type: 4
Info: 'City List'
2:
Bounds: x1=1, y1=1, x2=365, y2=292
Type: 0
Info: ''
3:
Bounds: x1=370, y1=40, x2=424, y2=59
Type: 6
Info: 'Units'
4:
Bounds: x1=370, y1=59, x2=444, y2=78
Type: 6
Info: 'Supplies'
5:
Bounds: x1=370, y1=79, x2=426, y2=97
Type: 6
Info: 'Value'
DITL_175.txt
Items: (10 entries)
0:
Bounds: x1=340, y1=240, x2=406, y2=260
Type: 4
Info: 'OK'
1:
Bounds: x1=2, y1=2, x2=330, y2=270
Type: 0
Info: ''
2:
Bounds: x1=336, y1=88, x2=392, y2=104
Type: -120
Info: 'Sort By'
3:
Bounds: x1=336, y1=104, x2=432, y2=120
Type: 6
Info: 'City Name'
4:
Bounds: x1=336, y1=120, x2=429, y2=135
Type: 6
Info: 'Production'
5:
Bounds: x1=336, y1=136, x2=434, y2=152
Type: 6
Info: 'Date Ready'
6:
Bounds: x1=336, y1=152, x2=400, y2=168
Type: 6
Info: 'Sector'
7:
Bounds: x1=350, y1=10, x2=420, y2=80
Type: 0
Info: ''
8:
Bounds: x1=339, y1=175, x2=406, y2=196
Type: 4
Info: 'Summary'
9:
Bounds: x1=339, y1=202, x2=406, y2=223
Type: 4
Info: 'Island'
DITL_174.txt
Items: (4 entries)
0:
Bounds: x1=183, y1=98, x2=243, y2=118
Type: 4
Info: 'OK'
1:
Bounds: x1=24, y1=98, x2=84, y2=118
Type: 4
Info: 'Cancel'
2:
Bounds: x1=9, y1=17, x2=289, y2=33
Type: 0
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3:
Bounds: x1=67, y1=50, x2=216, y2=74
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Info: ''
DITL_172.txt
Items: (24 entries)
0:
Bounds: x1=272, y1=200, x2=332, y2=220
Type: 4
Info: 'OK'
1:
Bounds: x1=272, y1=168, x2=332, y2=188
Type: 4
Info: 'Cancel'
2:
Bounds: x1=64, y1=8, x2=255, y2=25
Type: 8
Info: 'Choose Monitor to use for:'
3:
Bounds: x1=16, y1=48, x2=80, y2=72
Type: 8
Info: 'The Map'
4:
Bounds: x1=104, y1=32, x2=175, y2=67
Type: 8
Info: 'Messages & Status'
5:
Bounds: x1=192, y1=48, x2=248, y2=68
Type: 8
Info: 'Dialogs'
6:
Bounds: x1=16, y1=80, x2=76, y2=100
Type: 6
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7:
Bounds: x1=16, y1=104, x2=76, y2=124
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8:
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Type: 6
Info: '3'
9:
Bounds: x1=16, y1=152, x2=76, y2=172
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Info: '4'
10:
Bounds: x1=16, y1=176, x2=76, y2=196
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11:
Bounds: x1=16, y1=200, x2=76, y2=220
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Info: '6'
12:
Bounds: x1=104, y1=80, x2=164, y2=100
Type: 6
Info: '1'
13:
Bounds: x1=104, y1=104, x2=164, y2=124
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Info: '2'
14:
Bounds: x1=104, y1=128, x2=160, y2=144
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Info: '3'
15:
Bounds: x1=104, y1=152, x2=164, y2=172
Type: 6
Info: '4'
16:
Bounds: x1=104, y1=176, x2=164, y2=196
Type: 6
Info: '5'
17:
Bounds: x1=104, y1=200, x2=164, y2=220
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Info: '6'
18:
Bounds: x1=192, y1=80, x2=252, y2=100
Type: 6
Info: '1'
19:
Bounds: x1=192, y1=104, x2=252, y2=124
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20:
Bounds: x1=192, y1=128, x2=252, y2=148
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21:
Bounds: x1=192, y1=152, x2=252, y2=172
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22:
Bounds: x1=192, y1=176, x2=252, y2=196
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Info: '5'
23:
Bounds: x1=192, y1=200, x2=252, y2=220
Type: 6
Info: '6'
DITL_171.txt
Items: (2 entries)
0:
Bounds: x1=16, y1=184, x2=76, y2=204
Type: 4
Info: 'OK'
1:
Bounds: x1=16, y1=152, x2=76, y2=172
Type: 4
Info: 'Cancel'
DITL_170.txt
Items: (8 entries)
0:
Bounds: x1=136, y1=184, x2=196, y2=204
Type: 4
Info: 'OK'
1:
Bounds: x1=24, y1=184, x2=84, y2=204
Type: 4
Info: 'Quit'
2:
Bounds: x1=10, y1=54, x2=66, y2=70
Type: 6
Info: 'Here'
3:
Bounds: x1=10, y1=75, x2=138, y2=91
Type: 6
Info: 'Appletalk'
4:
Bounds: x1=10, y1=96, x2=138, y2=112
Type: 6
Info: 'Waiting for File'
5:
Bounds: x1=152, y1=50, x2=328, y2=74
Type: 16
Info: ''
6:
Bounds: x1=8, y1=8, x2=240, y2=32
Type: -120
Info: 'Where is player ^0?'
7:
Bounds: x1=72, y1=54, x2=144, y2=70
Type: -120
Info: 'Password:'
DITL_169.txt
Items: (4 entries)
0:
Bounds: x1=314, y1=270, x2=374, y2=290
Type: 4
Info: 'OK'
1:
Bounds: x1=186, y1=270, x2=246, y2=290
Type: 4
Info: 'Cancel'
2:
Bounds: x1=420, y1=5, x2=436, y2=250
Type: 7
Info: ' ö'
3:
Bounds: x1=5, y1=5, x2=415, y2=250
Type: 0
Info: ''
DITL_168.txt
Items: (20 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=172, y1=46, x2=236, y2=70
Type: 4
Info: 'Ocean'
3:
Bounds: x1=172, y1=78, x2=236, y2=102
Type: 4
Info: 'Land'
4:
Bounds: x1=260, y1=46, x2=324, y2=70
Type: 4
Info: 'Ugly'
5:
Bounds: x1=260, y1=78, x2=324, y2=102
Type: 4
Info: 'Sinful'
6:
Bounds: x1=172, y1=110, x2=236, y2=134
Type: 4
Info: 'Border'
7:
Bounds: x1=260, y1=142, x2=324, y2=166
Type: 4
Info: 'Fade'
8:
Bounds: x1=260, y1=110, x2=324, y2=134
Type: 4
Info: 'Fighting'
9:
Bounds: x1=172, y1=142, x2=236, y2=166
Type: 4
Info: 'Lakes'
10:
Bounds: x1=196, y1=22, x2=300, y2=38
Type: -120
Info: 'Set Color For'
11:
Bounds: x1=199, y1=184, x2=295, y2=200
Type: 5
Info: 'Use Color'
12:
Bounds: x1=199, y1=215, x2=327, y2=239
Type: 4
Info: 'Choose Monitor…'
13:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
14:
Bounds: x1=10, y1=30, x2=86, y2=48
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Info: 'Display'
15:
Bounds: x1=10, y1=50, x2=86, y2=68
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Info: 'Sound'
16:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
17:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
18:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
19:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
DITL_167.txt
Items: (33 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=117, y1=52, x2=224, y2=68
Type: 7
Info: ' ò'
3:
Bounds: x1=277, y1=52, x2=384, y2=68
Type: 7
Info: ' ò'
4:
Bounds: x1=117, y1=84, x2=224, y2=100
Type: 7
Info: ' ô'
5:
Bounds: x1=277, y1=84, x2=384, y2=100
Type: 7
Info: ' ô'
6:
Bounds: x1=152, y1=135, x2=352, y2=151
Type: 7
Info: ' ó'
7:
Bounds: x1=152, y1=180, x2=352, y2=196
Type: 7
Info: ' ñ'
8:
Bounds: x1=227, y1=84, x2=274, y2=102
Type: -120
Info: 'Armies'
9:
Bounds: x1=220, y1=117, x2=296, y2=134
Type: -120
Info: 'Free Turns'
10:
Bounds: x1=229, y1=36, x2=273, y2=54
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Info: 'Initial'
11:
Bounds: x1=117, y1=20, x2=181, y2=36
Type: -120
Info: 'Ugly'
12:
Bounds: x1=325, y1=20, x2=389, y2=36
Type: -120
Info: 'Sinful'
13:
Bounds: x1=203, y1=163, x2=307, y2=179
Type: 8
Info: 'Combat Bonus'
14:
Bounds: x1=232, y1=198, x2=284, y2=210
Type: -64
Info: ' ñ'
15:
Bounds: x1=232, y1=154, x2=284, y2=166
Type: -64
Info: ' ñ'
16:
Bounds: x1=232, y1=53, x2=273, y2=71
Type: -120
Info: 'Cities'
17:
Bounds: x1=95, y1=52, x2=116, y2=68
Type: 8
Info: ''
18:
Bounds: x1=385, y1=52, x2=405, y2=68
Type: -120
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19:
Bounds: x1=95, y1=84, x2=116, y2=100
Type: 8
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20:
Bounds: x1=385, y1=84, x2=405, y2=100
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21:
Bounds: x1=130, y1=135, x2=151, y2=151
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Info: ''
22:
Bounds: x1=353, y1=135, x2=375, y2=151
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Info: ''
23:
Bounds: x1=130, y1=180, x2=151, y2=196
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Info: ''
24:
Bounds: x1=353, y1=180, x2=375, y2=196
Type: -120
Info: ''
25:
Bounds: x1=10, y1=10, x2=86, y2=28
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Info: 'General'
26:
Bounds: x1=10, y1=30, x2=86, y2=48
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Info: 'Display'
27:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
28:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
29:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
30:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
31:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
32:
Bounds: x1=225, y1=220, x2=283, y2=240
Type: 4
Info: 'Zero'
DITL_166.txt
Items: (15 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
3:
Bounds: x1=10, y1=30, x2=86, y2=48
Type: 6
Info: 'Display'
4:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
5:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
6:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
7:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
8:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
9:
Bounds: x1=115, y1=175, x2=286, y2=192
Type: 5
Info: 'Master Sound On/Off'
10:
Bounds: x1=115, y1=145, x2=227, y2=161
Type: 5
Info: 'Asynchronous'
11:
Bounds: x1=120, y1=30, x2=216, y2=46
Type: 5
Info: 'Movement'
12:
Bounds: x1=120, y1=50, x2=216, y2=66
Type: 5
Info: 'Combat'
13:
Bounds: x1=120, y1=70, x2=216, y2=86
Type: 5
Info: 'Nukes'
14:
Bounds: x1=120, y1=90, x2=216, y2=106
Type: 5
Info: 'Other'
DITL_165.txt
Items: (4 entries)
0:
Bounds: x1=184, y1=72, x2=244, y2=92
Type: 4
Info: 'OK'
1:
Bounds: x1=48, y1=72, x2=108, y2=92
Type: 4
Info: 'Cancel'
2:
Bounds: x1=72, y1=32, x2=208, y2=56
Type: 16
Info: ''
3:
Bounds: x1=48, y1=8, x2=248, y2=24
Type: -120
Info: 'Name for this scroll position'
DITL_164.txt
Items: (5 entries)
0:
Bounds: x1=295, y1=6, x2=340, y2=26
Type: 4
Info: 'OK'
1:
Bounds: x1=166, y1=8, x2=235, y2=24
Type: -120
Info: 'Segment'
2:
Bounds: x1=2, y1=34, x2=491, y2=304
Type: -128
Info: ''
3:
Bounds: x1=0, y1=0, x2=160, y2=35
Type: -120
Info: ''
4:
Bounds: x1=237, y1=6, x2=282, y2=26
Type: 16
Info: '1'
DITL_163.txt
Items: (19 entries)
0:
Bounds: x1=200, y1=168, x2=260, y2=188
Type: 4
Info: 'OK'
1:
Bounds: x1=24, y1=168, x2=84, y2=188
Type: 4
Info: 'Cancel'
2:
Bounds: x1=8, y1=24, x2=88, y2=40
Type: 5
Info: 'Attacked'
3:
Bounds: x1=8, y1=40, x2=120, y2=56
Type: 5
Info: 'Enemy Visible'
4:
Bounds: x1=8, y1=56, x2=112, y2=72
Type: 5
Info: 'Enemy Found'
5:
Bounds: x1=8, y1=72, x2=136, y2=88
Type: 5
Info: 'Enemy City Seen'
6:
Bounds: x1=8, y1=88, x2=144, y2=104
Type: 5
Info: 'Enemy City Found'
7:
Bounds: x1=8, y1=104, x2=148, y2=121
Type: 5
Info: 'Neutral City Seen'
8:
Bounds: x1=8, y1=120, x2=152, y2=136
Type: 5
Info: 'Neutral City Found'
9:
Bounds: x1=8, y1=136, x2=146, y2=154
Type: 5
Info: 'Enemy Adjacent'
10:
Bounds: x1=160, y1=24, x2=264, y2=40
Type: 5
Info: 'Near Land'
11:
Bounds: x1=160, y1=40, x2=280, y2=56
Type: 5
Info: 'Near New Land'
12:
Bounds: x1=160, y1=56, x2=264, y2=72
Type: 5
Info: 'Near Sea'
13:
Bounds: x1=160, y1=72, x2=280, y2=88
Type: 5
Info: 'Near New Sea'
14:
Bounds: x1=160, y1=88, x2=264, y2=104
Type: 5
Info: 'Every 3 Days'
15:
Bounds: x1=160, y1=104, x2=264, y2=120
Type: 5
Info: 'Every 5 Days'
16:
Bounds: x1=160, y1=120, x2=264, y2=136
Type: 5
Info: 'Every 7 Days'
17:
Bounds: x1=160, y1=144, x2=240, y2=160
Type: 5
Info: 'Activate'
18:
Bounds: x1=8, y1=0, x2=248, y2=24
Type: 8
Info: ''
DITL_161.txt
Items: (28 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=110, y1=60, x2=214, y2=76
Type: 6
Info: 'Play for Real'
3:
Bounds: x1=110, y1=76, x2=229, y2=92
Type: 6
Info: 'See Whole Map'
4:
Bounds: x1=110, y1=92, x2=230, y2=108
Type: 6
Info: 'Peek At Enemy'
5:
Bounds: x1=267, y1=58, x2=339, y2=74
Type: 6
Info: 'Neutral'
6:
Bounds: x1=347, y1=58, x2=367, y2=74
Type: 6
Info: ''
7:
Bounds: x1=267, y1=74, x2=339, y2=90
Type: 6
Info: 'Person'
8:
Bounds: x1=267, y1=90, x2=345, y2=106
Type: 6
Info: 'Machine'
9:
Bounds: x1=347, y1=74, x2=367, y2=90
Type: 6
Info: ''
10:
Bounds: x1=347, y1=90, x2=367, y2=106
Type: 6
Info: ''
11:
Bounds: x1=235, y1=34, x2=299, y2=50
Type: 16
Info: 'Player 1'
12:
Bounds: x1=339, y1=34, x2=395, y2=50
Type: 16
Info: 'Player 2'
13:
Bounds: x1=307, y1=34, x2=331, y2=50
Type: 8
Info: 'vs'
14:
Bounds: x1=255, y1=8, x2=383, y2=27
Type: 8
Info: 'Game Parameters'
15:
Bounds: x1=110, y1=146, x2=214, y2=162
Type: 6
Info: 'Known World'
16:
Bounds: x1=110, y1=130, x2=260, y2=146
Type: 6
Info: 'Unexplored World'
17:
Bounds: x1=110, y1=110, x2=170, y2=130
Type: 5
Info: 'Spies'
18:
Bounds: x1=270, y1=145, x2=328, y2=165
Type: 4
Info: 'Rule Set'
19:
Bounds: x1=270, y1=125, x2=345, y2=141
Type: -120
Info: ''
20:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
21:
Bounds: x1=10, y1=30, x2=86, y2=48
Type: 6
Info: 'Display'
22:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
23:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
24:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
25:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
26:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
27:
Bounds: x1=110, y1=40, x2=200, y2=58
Type: 5
Info: 'Appletalk'
DITL_160.txt
Items: (19 entries)
0:
Bounds: x1=280, y1=16, x2=340, y2=36
Type: 4
Info: 'Done'
1:
Bounds: x1=0, y1=40, x2=96, y2=56
Type: 4
Info: 'Undefined'
2:
Bounds: x1=104, y1=40, x2=200, y2=56
Type: 4
Info: 'Undefined'
3:
Bounds: x1=0, y1=64, x2=96, y2=80
Type: 4
Info: 'Undefined'
4:
Bounds: x1=104, y1=64, x2=200, y2=80
Type: 4
Info: 'Undefined'
5:
Bounds: x1=0, y1=88, x2=96, y2=104
Type: 4
Info: 'Undefined'
6:
Bounds: x1=104, y1=88, x2=200, y2=104
Type: 4
Info: 'Undefined'
7:
Bounds: x1=0, y1=112, x2=96, y2=128
Type: 4
Info: 'Undefined'
8:
Bounds: x1=104, y1=112, x2=200, y2=128
Type: 4
Info: 'Undefined'
9:
Bounds: x1=0, y1=136, x2=96, y2=152
Type: 4
Info: 'Undefined'
10:
Bounds: x1=104, y1=136, x2=200, y2=152
Type: 4
Info: 'Undefined'
11:
Bounds: x1=0, y1=160, x2=96, y2=176
Type: 4
Info: 'Undefined'
12:
Bounds: x1=104, y1=160, x2=200, y2=176
Type: 4
Info: 'Undefined'
13:
Bounds: x1=0, y1=184, x2=96, y2=200
Type: 4
Info: 'Undefined'
14:
Bounds: x1=104, y1=184, x2=200, y2=200
Type: 4
Info: 'Undefined'
15:
Bounds: x1=0, y1=208, x2=96, y2=224
Type: 4
Info: 'Undefined'
16:
Bounds: x1=104, y1=208, x2=200, y2=224
Type: 4
Info: 'Undefined'
17:
Bounds: x1=208, y1=64, x2=384, y2=216
Type: 8
Info: 'Each button shows the complete and current set of rules defining one type of unit. This display reflects any changes that have been made by editing the rules.'
18:
Bounds: x1=0, y1=16, x2=216, y2=32
Type: 8
Info: 'Click on Unit Type to Describe'
DITL_158.txt
Items: (3 entries)
0:
Bounds: x1=414, y1=12, x2=474, y2=32
Type: 4
Info: 'OK'
1:
Bounds: x1=1, y1=40, x2=491, y2=286
Type: 0
Info: ''
2:
Bounds: x1=3, y1=2, x2=305, y2=38
Type: 8
Info: ''
DITL_156.txt
Items: (46 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
3:
Bounds: x1=10, y1=30, x2=86, y2=48
Type: 6
Info: 'Display'
4:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
5:
Bounds: x1=10, y1=70, x2=86, y2=88
Type: 6
Info: 'Color'
6:
Bounds: x1=10, y1=90, x2=86, y2=108
Type: 6
Info: 'Map'
7:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
Info: 'Game'
8:
Bounds: x1=10, y1=130, x2=86, y2=148
Type: 6
Info: 'Fairness'
9:
Bounds: x1=358, y1=22, x2=405, y2=37
Type: 6
Info: '2'
10:
Bounds: x1=358, y1=38, x2=390, y2=54
Type: 6
Info: '4'
11:
Bounds: x1=358, y1=54, x2=398, y2=70
Type: 6
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12:
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14:
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33:
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34:
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35:
Bounds: x1=222, y1=10, x2=313, y2=63
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40:
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42:
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44:
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45:
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DITL_155.txt
Items: (9 entries)
0:
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Type: 4
Info: 'OK'
1:
Bounds: x1=268, y1=232, x2=328, y2=252
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Info: 'Cancel'
2:
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5:
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6:
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7:
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Info: ''
8:
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Info: 'Scale From'
DITL_154.txt
Items: (15 entries)
0:
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Type: 4
Info: 'OK'
1:
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2:
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4:
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5:
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6:
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7:
Bounds: x1=8, y1=90, x2=141, y2=110
Type: 5
Info: 'Track Movement'
8:
Bounds: x1=81, y1=5, x2=274, y2=83
Type: 8
Info: 'Unit'
9:
Bounds: x1=5, y1=5, x2=75, y2=75
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10:
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11:
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12:
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13:
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14:
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Info: 'Lock Map to Unit'
DITL_153.txt
Items: (3 entries)
0:
Bounds: x1=312, y1=210, x2=372, y2=230
Type: 4
Info: 'OK'
1:
Bounds: x1=192, y1=210, x2=295, y2=230
Type: 4
Info: 'Show Details'
2:
Bounds: x1=1, y1=1, x2=423, y2=201
Type: 0
Info: ''
DITL_152.txt
Items: (56 entries)
0:
Bounds: x1=310, y1=230, x2=370, y2=250
Type: 4
Info: 'OK'
1:
Bounds: x1=310, y1=170, x2=370, y2=190
Type: 4
Info: 'Cancel'
2:
Bounds: x1=312, y1=120, x2=372, y2=140
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3:
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Type: 5
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6:
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7:
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8:
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9:
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10:
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11:
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12:
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13:
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14:
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15:
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16:
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17:
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18:
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19:
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20:
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21:
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22:
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23:
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24:
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25:
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26:
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27:
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28:
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29:
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30:
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31:
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32:
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33:
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34:
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35:
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36:
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37:
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38:
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39:
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40:
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41:
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42:
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43:
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44:
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45:
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46:
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47:
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48:
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49:
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Type: 5
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50:
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Type: 5
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51:
Bounds: x1=0, y1=0, x2=104, y2=32
Type: 8
Info: 'Set Destination For'
52:
Bounds: x1=136, y1=0, x2=192, y2=32
Type: 8
Info: 'Repair First'
53:
Bounds: x1=200, y1=0, x2=248, y2=32
Type: 8
Info: 'Sleep There'
54:
Bounds: x1=296, y1=28, x2=380, y2=111
Type: 0
Info: ''
55:
Bounds: x1=264, y1=5, x2=385, y2=26
Type: -120
Info: '^0'
DITL_151.txt
Items: (29 entries)
0:
Bounds: x1=20, y1=220, x2=78, y2=240
Type: 4
Info: 'OK'
1:
Bounds: x1=20, y1=180, x2=78, y2=200
Type: 4
Info: 'Cancel'
2:
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Type: 16
Info: '45'
3:
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Type: 16
Info: '20'
4:
Bounds: x1=206, y1=128, x2=266, y2=148
Type: 16
Info: '10'
5:
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Type: 16
Info: '10'
6:
Bounds: x1=206, y1=192, x2=266, y2=212
Type: 16
Info: '7'
7:
Bounds: x1=206, y1=224, x2=266, y2=244
Type: 16
Info: '4'
8:
Bounds: x1=280, y1=60, x2=403, y2=75
Type: 5
Info: 'Wrap Horizontal'
9:
Bounds: x1=280, y1=100, x2=392, y2=117
Type: 5
Info: 'Require Cities'
10:
Bounds: x1=280, y1=116, x2=392, y2=132
Type: 5
Info: 'Require Ports'
11:
Bounds: x1=280, y1=132, x2=384, y2=148
Type: 5
Info: 'Forbid Lakes'
12:
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Type: 8
Info: 'Map Size'
13:
Bounds: x1=182, y1=64, x2=202, y2=80
Type: 8
Info: 'X'
14:
Bounds: x1=182, y1=96, x2=202, y2=112
Type: 8
Info: 'Y'
15:
Bounds: x1=110, y1=128, x2=198, y2=144
Type: 8
Info: 'Land Density'
16:
Bounds: x1=118, y1=160, x2=198, y2=176
Type: 8
Info: 'City Density'
17:
Bounds: x1=118, y1=192, x2=198, y2=208
Type: 8
Info: 'Island Sizes'
18:
Bounds: x1=126, y1=224, x2=198, y2=240
Type: 8
Info: 'Roundness'
19:
Bounds: x1=252, y1=8, x2=396, y2=40
Type: 8
Info: 'Set Parameters for generating the map'
20:
Bounds: x1=280, y1=156, x2=395, y2=177
Type: 5
Info: 'Simultaneous'
21:
Bounds: x1=10, y1=10, x2=86, y2=28
Type: 6
Info: 'General'
22:
Bounds: x1=10, y1=30, x2=86, y2=48
Type: 6
Info: 'Display'
23:
Bounds: x1=10, y1=50, x2=86, y2=68
Type: 6
Info: 'Sound'
24:
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Type: 6
Info: 'Color'
25:
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Type: 6
Info: 'Map'
26:
Bounds: x1=10, y1=110, x2=86, y2=128
Type: 6
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27:
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Type: 6
Info: 'Fairness'
28:
Bounds: x1=280, y1=75, x2=397, y2=91
Type: 5
Info: 'Wrap Vertical'
DITL_150.txt
Items: (30 entries)
0:
Bounds: x1=332, y1=188, x2=392, y2=208
Type: 4
Info: 'OK'
1:
Bounds: x1=332, y1=220, x2=392, y2=240
Type: 4
Info: 'Cancel'
2:
Bounds: x1=150, y1=220, x2=278, y2=236
Type: 5
Info: 'Repeat Forever'
3:
Bounds: x1=208, y1=200, x2=268, y2=215
Type: 16
Info: '1'
4:
Bounds: x1=190, y1=90, x2=260, y2=160
Type: 0
Info: ''
5:
Bounds: x1=0, y1=24, x2=128, y2=40
Type: 6
Info: ''
6:
Bounds: x1=0, y1=40, x2=128, y2=56
Type: 6
Info: ''
7:
Bounds: x1=0, y1=56, x2=128, y2=72
Type: 6
Info: ''
8:
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Type: 6
Info: ''
9:
Bounds: x1=0, y1=88, x2=128, y2=104
Type: 6
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10:
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Info: ''
11:
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Type: 6
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12:
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Type: 6
Info: ''
13:
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Type: 6
Info: ''
14:
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15:
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Type: 6
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16:
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Info: ''
17:
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18:
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Type: 6
Info: ''
19:
Bounds: x1=0, y1=248, x2=128, y2=264
Type: 6
Info: ''
20:
Bounds: x1=0, y1=264, x2=128, y2=280
Type: 6
Info: ''
21:
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Type: -120
Info: '^0 ^1'
22:
Bounds: x1=150, y1=200, x2=197, y2=218
Type: -120
Info: 'Count:'
23:
Bounds: x1=300, y1=80, x2=400, y2=100
Type: 4
Info: 'Show Units'
24:
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Type: 16
Info: ''
25:
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Type: 5
Info: 'Wake Reasons'
26:
Bounds: x1=300, y1=110, x2=400, y2=130
Type: 4
Info: 'Production'
27:
Bounds: x1=0, y1=4, x2=65, y2=21
Type: 6
Info: 'Unit'
28:
Bounds: x1=71, y1=3, x2=143, y2=20
Type: 6
Info: 'Supply'
29:
Bounds: x1=150, y1=170, x2=262, y2=188
Type: 5
Info: 'Produce Next'
DITL_133.txt
Items: (7 entries)
0:
Bounds: x1=253, y1=168, x2=311, y2=188
Type: 4
Info: 'OK'
1:
Bounds: x1=248, y1=15, x2=306, y2=35
Type: 4
Info: 'Cancel'
2:
Bounds: x1=19, y1=45, x2=178, y2=193
Type: -128
Info: ''
3:
Bounds: x1=16, y1=5, x2=229, y2=29
Type: -120
Info: ''
4:
Bounds: x1=250, y1=140, x2=308, y2=160
Type: 4
Info: 'New'
5:
Bounds: x1=250, y1=60, x2=308, y2=80
Type: 4
Info: 'Delete'
6:
Bounds: x1=250, y1=110, x2=308, y2=130
Type: 4
Info: 'Edit'
DITL_131.txt
Items: (3 entries)
0:
Bounds: x1=240, y1=120, x2=298, y2=140
Type: 4
Info: 'OK'
1:
Bounds: x1=80, y1=120, x2=138, y2=140
Type: 4
Info: 'Cancel'
2:
Bounds: x1=70, y1=10, x2=336, y2=113
Type: -120
Info: 'Supplies or Technology levels needed to produce this unit are needed, but other constraints may prevent the city from producing the requested unit. Should the city produce the supplies and try again or not?'
DITL_130.txt
Items: (2 entries)
0:
Bounds: x1=168, y1=69, x2=226, y2=89
Type: 4
Info: 'OK'
1:
Bounds: x1=7, y1=3, x2=238, y2=66
Type: -120
Info: 'No unit type can be produced in this city. Select a supply or the Produce Next option to enable the OK button.'
DITL_129.txt
Items: (2 entries)
0:
Bounds: x1=200, y1=107, x2=258, y2=127
Type: 4
Info: 'OK'
1:
Bounds: x1=13, y1=7, x2=278, y2=87
Type: -120
Info: 'This rule set is in an unknown format and can't be used with this program version. Inquire about obtaining a new version of the program.'